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Technical Game Designer
•  Engaged in co-development work with Epic Games on Fortnite.
•  Implemented/iterated/polished game mechanics/systems in UE4.
•  Worked in cinematic workflows to create cinematic experiences and systems, trained by Epic Games                experts. Created cinematic scenes based on concept art and storyboard animatics.
•  Worked on systems involving GAS, EQS, network relevancy and more.
•  Wrote design documentation outlining new ideas and systems.
•  Pitched/implemented UE4 improvements

•  Followed strict code/blueprint review guidelines that have to pass through both High Voltage Software &          Epic Games code reviews.

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