Technical Game Designer
• Engaged in co-development work with Epic Games on Fortnite.
• Implemented/iterated/polished game mechanics/systems in UE4.
• Worked in cinematic workflows to create cinematic experiences and systems, trained by Epic Games experts. Created cinematic scenes based on concept art and storyboard animatics.
• Worked on systems involving GAS, EQS, network relevancy and more.
• Wrote design documentation outlining new ideas and systems.
• Pitched/implemented UE4 improvements
• Followed strict code/blueprint review guidelines that have to pass through both High Voltage Software & Epic Games code reviews.