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Game Designer (Technical)
• Engaged in co-development work with Epic Games on     Fortnite
• Implemented/iterated/polished game                               mechanics/systems in UE4
• Worked in cinematic workflows to create cinematic         experiences and systems, trained by Epic Games             experts. Created cinematic scenes based on concept       art and storyboard animatics.
• Worked on systems involving GAS, EQS, network             relevancy and more
• Wrote design documentation outlining new ideas and       systems
• Pitched/implemented UE4 improvements

• Followed strict code/blueprint review guidelines that     have to pass through both High Voltage Software &         Epic Games code reviews

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