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In just two weeks time, I recreated the first level of the classic NES title Balloon Fight using an OpenGL framework. I created the player controller, gravity and physics updates, scoring, big fish enemy, collisions, animation systems, menu system, player wraps around the screen, and I also recreated a lot of the art assets including the water, first level layout, second player, and the main menu. There is also audio implementation in the game so be sure to unmute that video! :)

OpenGL Framework

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